package se.webbzon.boltzmann.game.sequence.builder;

import se.webbzon.oschi01.worldobject.WorldObject;

public class HardSequenceBinding extends AbstractSequenceBinding {
	
	// The instance of the hard binding
	private final WorldObject instance;
	
	/*============================================================
	Constructors
	============================================================*/
	
	public HardSequenceBinding(WorldObject instance) {
		this.instance = instance;
	}
	
	/*============================================================
	Public Methods
	============================================================*/

	@Override public boolean isHard() {
		return true;
	}

	@Override public WorldObject getHard() {
		return instance;
	}

	@Override public String getSoft() {
		return "null";
	}

}
